Jon Burlingame,
The Film Music Society
– A beautifully organized, intelligently written book about music for games... Gamers as well as composers may be fascinated by her thorough analysis of what music works, and why, in various game genres... The challenges unique to game composers are discussed at length.

The Los Angeles
Review of Books
– Phillips thoroughly covers why music matters… and she calmly guides the reader through new and old world compositional problems... (Phillips’s book) simply aims to be transparent and generous...sensible, clear, and methodically minded.

Music Connection
Magazine
– Already an acclaimed book, Phillips' hands-on insights and advice make this one a keeper.

Jesse Singal,
The Boston Globe
– The first book designed to help experienced musicians brave the transition to the world of game composing.

Martin Walker,
Sound on Sound Magazine
– Partly educational and partly inspirational... a great introduction to this specialist art.

Steven Kennedy,
Film Score Monthly
– An excellent new book on game music...A Composer’s Guide to Game Music is set to become a touchstone academic achievement that should see many new editions with updates and expansions as Phillips, technology, and the industry itself evolve.

Robert Workman,
Retro Videogame Magazine
– You won’t find a more comprehensive guide… approachable and enjoyable… this book is a welcome delight.

Marc Chait,
Game Music Online
– I devoured the inside information... I have been inspired and informed a great deal... I will be returning to this guide frequently and keeping it close to my workstation to give me a point of reference when in need.

Mark R. Hasan,
KQEK
– A meticulously written tome in which every stage of her craft is contextualized with historical, philosophical, and personal examples. Rating: Excellent.

Alan Rogers,
Reel Music
– Phillips expertly details what’s involved in becoming a video game music composer… Excellent book.

Randall Larson,
BuySoundtrax.com
– The definitive book on scoring for video games... a thoroughly comprehensive guidebook to the concept, practice, art, and technology of providing music for this growing cinematic medium.

Michael Hoffman,
Original Sound Version
– A Composer’s Guide to Game Music is without a doubt one of the best books I’ve read on the subject. Not only does Winifred Phillips provide information on everything you would need to know about entering the field of game music, she also shines light on the unique challenges and issues that a composer will face in the game’s industry.

Krzysztof Binczak,
GameMusic.net
– If you read between the lines of this book, though, you will learn much more about her than from a Wikipedia article. For hence emerges an image of a person who is consistent in her creations, well educated, and has a subtle sense of humor. A person who loves what she’s doing and wishes to share it...this book might just prove to be a catalyst for a paradigm shift in education concerning composing music for the new media.

Nate Combs,
Original Music Stop!
– This book shouldn't just be read by aspiring composers... it should be taught in music schools... thorough detail with understandable explanations, evident passion, and quirky, witty comic relief.

Stephen Pollard,
Leviathyn
– A Composer’s Guide to Game Music offers a plethora of information, advice, and tips... Phillips knows her stuff… If you’re looking to get into the game composing field, you absolutely need to check this out.

Danny Gonzalez,
NY Film Music Examiner
– An excellent guide for a musician or composer…this is a very insightful and engaging book and a very solid read especially for aspiring composers looking to break into the industry.

Angelina Panozzo,
Musically Notable
– Written with a refreshing upbeat realism, she explains the challenges and benefits that stem from writing video game music.

Jayson Napolitano,
Scarlet Moon
– As a gamer and game music enthusiast, I found A Composer’s Guide to Game Music to be enlightening, and as a hobbyist composer, I found it inspiring.

Damian Kastbauer,
Game Audio Podcast
– Really recommend her book... Regardless of whether you're a composer or not, she just has some really great insights, and just shares a very human perspective... Super cool!

David Jaffe, Director of
God of War, Twisted Metal series
– An important, deep, and rare exploration of video game music by one of the medium's smartest and most talented voices. You may not know the name Winifred Phillips but if you play games, you absolutely know--and love--her creations!

Michael Sweet, Artistic Director
Berklee College of Music
– When I began writing for games over 20 years ago, I wish there had been a book like this to guide me through the process, art and business of scoring for games. Winifred Phillips’ book is an excellent combination of practical techniques along with the human touch of a game composer's real-life experiences.

Didier Lord,
Head of Music, Ubisoft
– This book accurately illustrates the videogame composer’s task which is to create music that perfectly complements an existing artistic vision. While the videogame industry has its unique set of processes, for the aspiring composer, musicianship is the key to success. In the same manner, Winifred Phillips has excelled in this genre thanks to her musical talent.